Instruction video production

An instruction video isn't watched. It is used: paused, rewound, held next to the device. That is what we design for.

Three illustrations: on the left, doctors and an audience looking at a 3D skeleton projection; in the middle, an automated factory with robot arms; on the right, a smart car park with electric cars and solar panels.Model of a factory with a robot arm assembling parts on a conveyor belt, with solar panels and blue accents.

Show what goes wrong, too

Almost every instruction video shows the task as it should go. Neatly, in the right order, without hesitation.

But users don't call the support line about the ideal route. They call about the three places where it goes wrong in practice: the step that gets forgotten, the setting that looks almost the same as the right one, the moment you think you're done and you're not.

Show exactly those moments, and how to recognise them, and you prevent more questions than by showing the right order ten times. That is why in the first conversation we don't just ask how it works, but also where your users get stuck in practice. That answer usually lies with support or the trainers, not with marketing.

Design as if there is no language

A good instruction video also works with the sound off. That is not a style choice but a practical requirement.

Users are in a noisy room, speak another language, watch on their phone without earphones, or have their hands full. For D.O.R.C. we made instructions for eye surgeons and nurses in more than eighty countries. There, the image has to do the work, and language only supports it.

In concrete terms: every action can be followed on screen without explanation, on-screen text is short and stays long enough to read, and the voice-over says what the image cannot show, not what it already shows. A video built this way is also much cheaper to translate.

Isometric illustration of an office with people at work

The pace is the instruction

The difference between an instruction video and a product video is not in the content. It is in the pace.

An action that passes in two seconds in a commercial version needs eight seconds in an instruction, because the viewer has to be able to copy it. That is why for Springlife Medical we made two versions of the same animation: a calm instruction version that explains the settings and applications step by step, and a faster commercial variant.

The temptation is great to make one hybrid version that does both. On paper that saves a production. In practice you get a video that is too slow to sell and too fast to learn from. And because the expensive layer (research, concept, design, the models and the scenes) only has to be made once, a second version at a different pace is much cheaper than you think.

Illustration of a workspace with a desk, computer and red chairIllustration of a workspace with a desk, computer and red chair

Where do your users get stuck?

Send us your question, and if you already know the answer to that one, add it. You will hear from us within one working day, usually with a few questions.

Four projects where the
instruction did the work

What clients say about
working with us and the results

"Your fantastic artwork helped make our vision understandable! This was extremely valuable in our development process and greatly contributed to securing multiple investment rounds."

Jan Willem Heinen
Co-founder & CEO - Maeve Aerospace
maeve aviation

“We always enjoy working with you! From start to finish, there's excellent communication, clear agreements, and high-quality production. You're constantly contributing ideas to achieve the best possible result, both creatively and technically."

Dave Valk
Designer & Owner - PlusDrie
plusdrie

“By combining your animation skills with our audiovisual expertise, we'll elevate the creative concept to the next level. You'll also deliver the right assets and files on time, and we'll work together to meet the deadline!"

Wouter Kooken
Owner & Creative Director - Blickfänger
blickfanger

"Working with Studio Analoog was impressive! They are true experts in their field. The final product made a huge impact, which we were able to showcase to state officials and important customers."

Jelle Wigboldus
Global Marketeer - Westfalia Fruit
Westfalia Fruit logo
logo client
logo client
logo client
logo client
logo client
logo client
logo client
logo client
3D cross-section of a technical component with coloured segments

What an instruction video costs

That mainly depends on the choice between 2D and 3D. Instructions for a physical product or device are usually 3D, instructions for software, processes or services usually 2D.‍

2D instruction, for example software or a process: from €10,000, 4 to 6 weeks

3D instruction for a product or device: from €10,000, 6 to 10 weeks

Instruction plus commercial version from one production: €12,500 to €20,000, 8 to 12 weeks

Series of short instructions per task: on request, 8 to 12 weeks

All prices exclude VAT. Multiple languages are charged per language. An extra language is mainly a new voice-over: with an AI voice from €250 per language, with a real voice actor from €750. Including it up front is more cost-effective than adding it later.

Want to see the prices of all types of animation side by side? Take a look at animation production.

How an enquiry works with us

You will hear from us within one working day. Usually with a few questions, because a budget that makes sense doesn't come from a single email.

After that there are two routes. If you need a number now, we give a rough estimate based on what you have sent us. If you have half an hour, we discuss the project and you then receive a well-founded scope with a matching budget. The second route gives a better answer, and often a different project than you had in mind.

In a hurry? Feel free to call. We do the same the other way round.

How an instruction video
comes together at our studio

Briefing

After your enquiry you will hear from us within one working day, usually with a few questions. Then we schedule an introduction. We focus straight away on the content and the context: what needs explaining, to whom, and where will the animation be used? Together we map out where the communication friction lies and which decision you want to speed up, whether that is sales, an investor presentation, onboarding or stakeholder communication. Based on that we make a proposal with a clear scope, timeline and budget, including options for reuse. Once approved, we get started.

Concept & storytelling

We translate the substance into a narrative: what does the viewer need to understand first, what comes next, and how do we build towards the core? This is the phase in which we do the most substantive sparring and lay the foundation for an animation that is logically structured. You receive a fully developed concept with core message, structure and tone of voice.

Kick-off

At the kick-off everyone involved sits at the table. We define the storyline, discuss the inspiration and ask each other questions: we about the content, you about the process. We agree the timeline, fix the feedback moments and agree who has a say and who bundles the feedback. That last agreement is the most important one of the whole project.

Storyboarding

The narrative is worked out visually in a storyboard. You see per scene what will appear on screen, how the structure flows and where the accents lie. This is the key moment to steer: changes here are fast and save costs further down the production.

Concept design

We develop the visual style: colour palette, atmosphere, level of detail and what the 3D models look like. This can range from hyper-realistic to abstract, depending on what suits the story and the brand. You receive style frames so you can see exactly which direction we are taking.

Production

The 3D scenes are built, animated and rendered. Because the substantive choices have already been made, this phase remains manageable and predictable. You receive interim previews, so we can adjust together if needed.

Sound

Music, sound effects and any voice-over are added. This largely determines the sense of professionalism and pacing. Good sound makes a significant difference in how an animation comes across and holds attention.

Release

The animation is delivered in the agreed formats and resolutions, ready for deployment. If agreed, we also deliver variants (stills, cutdowns, platform formats) and advise on the best deployment per channel.

Where instruction videos go wrong

One long video. Without chapters, nobody can find step seven again. We cut instructions into short, separate parts that you can open individually, and that together form a whole.

Sales pace. Made to impress, not to copy. See above.

The situation of use ignored. Made behind a big screen with good speakers, used on a phone next to a machine. We ask beforehand where and how the video will be watched.

Quickly outdated. The product changes, the video is no longer correct, and nobody dares to take it down. In 3D we keep models and scenes, so a changed component is an adjustment and not a new production.

A hybrid version that combines sales and explanation. The most understandable wish and the most common mistake. Two versions from one production work better and cost less than you expect.

Frequently asked questions about instruction videos

expand black

What does an instruction video cost?

expand black

How long does it take?

expand black

Does an instruction video need to work without sound?

expand black

Can we make one video for both instruction and sales?

expand black

How do we keep the video up to date when our product changes?

expand black

How many languages can it be made in?

expand black

Can you also show the mistakes users make?

expand black

Do you also work as an animation partner within a larger team?